Already a lot has been written about the differences of online and OTB chess. I will not go into those details here. I want to describe what I see as a creation of a separate world of online chess.
The most striking example, or even better, a new leader of this new world is Hikaru Nakamura. He needs no introduction: a former world number 2 and a constant in the top 10 in the past 10 years or so. An ambitious player too, his statement about Sauron is part of chess lore. So what happened to Nakamura?
After realising that he will never dethrone Sauron it seems that Nakamura lost his ambition and motivation. His results in classical chess declined significantly and currently he is ranked 20th on the FIDE list of active players. But his speed prowess remained, or perhaps even improved – currently he is the world’s number 1 blitz player and world’s number 4 rapid player.
Moving to the online world was godsend for Nakamura. He continued to demonstrate his strength at fast time controls (the only time control possible online), but more importantly he was one of the first to create an online persona around which he built a huge following. The amounts of money he earns from his online activities are considerable (to say the least) and dwarf his earnings that come from the actual playing.
It didn’t take long for others to follow. While there is the random Giri or Radjabov or some Indian GMs, the majority of these others are players not even close to the strength of Nakamura.
I don’t know personally any of these streamers so I won’t be naming them in fear not to miss or offend somebody. The main point is that their success shows that being good at chess has nothing to do with being successful in the world of online chess.
There are quite a few female chess players who have success with streaming and creating their own online personas. They are far from the elite women players, again proving the above point of no connection between chess strength and online success.
This is perfectly normal. The world of online chess is about entertainment, much less so about quality chess.
These cases show that the new online chess world has its own heroes and stars. The potential for earning in this (brave) new world is much higher as the internet knows no boundaries. These new stars soon will be earning a lot more than the top 10 player who isn’t present online.
Still, nothing in this world is easy. A new set of skills is required to succeed in this novel category of chess stardom. Also not to be underestimated is the investment in high-quality equipment and then developing the skills to make the most out of it.
The online and the OTB worlds will continue to exist as parallel dimensions when OTB becomes reality again. Until then, feel free to make yourself at home in a different world.